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Thanks for the feedback! :) I’m planning to update this with more levels for the post-jam version later this month (and possibly develop this into a full game later), so your feedback is very appreciated.

I had originally planned to include the dialogue in an opening cutscene, but that got cut pretty early in the development process since it would require me to have an entire dialogue system which I’ve never done before. That would have explained things a bit better, but I think I’ll do an extra level before L-3 (or just change things around in L-3 and L-4 so that they better explain (i) that the hourglass flips and lets you have extra moves and (ii) that the moves are not ‘refreshed’ and are literally the sand/moves you’ve used so far.)

I had thought about adding a grid outline, but I was going for that Baba Is You-esque aesthetic and so ultimately decided to just have a solid colour background :D I might experiment with changing it later.