I actually really enjoyed this one! I'm sure plenty of people have drawn the connection to keep talking and nobody explodes, but I think this was an interesting way of making that game singleplayer!! I really liked trying to extrapolate meanings from as few words as possible. I do think that the shop should probably show your currency before you buy stuff, not just when it decreases your money, since I didn't know what I could afford lol. I can see a lot of ways this game could be expanded to have more mechanics, more complex instructions, maybe smaller puzzles within the game, all sorts of potential. I also think that maybe an easier mode or something where the bomb blowing up could just take away some money so the punishment wasn't quite as harsh could be a nice addition. Regardless, I really liked this game. Very clean, clear gameplay loop, felt nice to play, and fit the theme well. Great work!