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Mage Ain't Nothin' but a Number's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4177 | 3.000 | 3.000 |
| Narrative | #4545 | 2.450 | 2.450 |
| Audio | #4655 | 2.750 | 2.750 |
| Creativity | #4897 | 3.200 | 3.200 |
| Artwork | #6577 | 2.600 | 2.600 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your healthbar and time are one in the same! You start with this counting down and need to fight to last longer!
(Optional) Please credit all assets you've used
Used Music from: https://www.gamedevmarket.net/asset/music-loops-for-8bit-games-7286
Used Sound Effects from: https://www.gamedevmarket.net/asset/8-bit-sfx-pack
(Optional) What would you like to be called if GMTK features your game?
Paul, Patrick and Sam
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Comments
appreciated the game feel you added like the screen shake! and all the sfx were super punchy. creative monster design as well (loved the grandfather clock). and the control scheme was immediately legible, which always makes me happy lol. great work!!
A lot of aspects of the game aren't very apparent by playing, like how you have to shoot the most recent number to regain time. I'm also not sure if there was a win condition at any point or if it's just lasting as long as possible.
Regardless, this was a fun time, and I like the push & pull dynamics at play with choosing what to shoot!
I'm not sure why, but I couldn't move, but I liked how you could break the clock numbers to get more time; it made me have to choose between shooting the enemies or gaining more time. Nice game :D.
Cool gamefeel and nice hit input. Also loved the enemy variety!
The moving clock is pretty awesome as an arena
I really enjoyed this game it has a fun game loop and satisfying audio good job.
The mechanics and ideas are really great here. I would love to see a continuation of these ideas in the future. I did get stuck in a wall but otherwise enjoyed the game.
pretty fun game.
I got stuck in a wall lol
Good game
This was super creative! It reminded me of Vampire Survivors, but love the goal of destroying the time obelisks or symbols outside the clock. It gave me a nice objective to do other than handling enemies, and it was really engaging!
Nice game, with good art.
Really creative take on the theme! I love the music and sound effects, and the minimalist pixel art choice is awesome. Keep up the good work!
Loved the sprite animation of the enemies dying, very very well done
Also, i was running from the clock most of the game before realizing it did not do damages ^^
Great game! I do like the idea and the art is really nice! The right click ability felt much more OP than the other in my opinion, also I managed to get stuck twice somehow and couldn’t move, don’t really know what caused it tho. Either way, nice work on the game!
I spent a long time using the left mouse button to kill the small monsters but still didn't understand. It wasn't until I saw the instruction that said the right mouse button could be used to fire bullets that I realized the surrounding blocks could be destroyed. I fully experienced the tension during the countdown!
Great art. Took me a while to work out the game (helps when i actually read the instructions :P). Very satisfying hitting multiple enemies at once. Got destroyed by grandfather clock