Thxs for the feedback. I was out, so I didn't see this till last minute :_)
Hahalaop
Creator of
Recent community posts
Clicks that hit on beat get consumed; you instead get whatever the clock gives you. I actually got told by one of my friends that spamming would be a problem so the way the mult clocks (like the cuckoo clock or the alarm clock) work is that when you get their bonus its a multiplier and it applies to your VERY NEXT point addition so if you just click right after you get it itll apply to a SINGLE point and just be like +2 BUT if you dont press anything and wait to get a big addition of points at once from like a ton of grandpa clocks youll apply the mult to THAT ADDITION. TLDR: Once you've got a cuckoo clock, stop spamming; you'll just waste your mult focus on hitting your clocks. Spamming is only good in the early game.
The game's strongest point is definitely the art. I loved the character portraits, and it's just insane that you managed to make so many unique ones before the end of the jam. I would've liked a longer tutorial, though cause it took me some time to learn the mechanics, but other than that I found the dialogue rather enjoyable. What I'm trying to say is good game :D
The horn clock is my fault; I added it last minute tbh. And the reason you couldn't get the grandfather clock is that certain clocks give a multiplier, and if you tap randomly, the multiplier gets used on your basic click (which is only 1 point) rather than a better collection of points; maybe I should've communicated that better :P.




