I like the concept and mechanics of the game, but the graphics feels abstract and I don't think that works in its favor. The geometric visuals make it pretty hard to understand what's actually happening on screen
Maybe if the game had more recognizable shapes like little soldiers or familiar figures of some kind and you played as some kind of monster character, that could help a lot to understand the gameplay. Also, a level-based mode with puzzle-solving elements could work really well too. I think that kind of approach could actually land well with some mobile players