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(1 edit)

The game is original and interesting, definitely experimental. I liked how you can frame the interviewer, but I don’t know if there’s something more other than the knife, glass shards and the eviction sample in the room, I would have liked more stuff (even “secret” interaction) for getting extra information for framing the interviewer.

Beware of the bugs!

Good job!

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(1 edit)

Thanks for your feedback! No, there isn't more in the room, The first day was meant to be a tutorial but we didn't have time to implement that. Like your idea, will let the rest of the team know, especially if we continue working on it.

Also thanks for letting me know about the bug, I spent a couple hours bugfixing before the deadline and didnt find anything, Will take a look and push a patch when i can.

:3

EDIT: Found the bug, When you select None as the weapon the game searches the evidence file for the "None" weapon, which does not exist, Will patch soon, for now though just have a weapon selected when you submit the report!