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Actually, this is an Aseprite plugin that generates a parallax animation for your layered background; each layer needs to be separate for the animation to work. It’s really great for creators—I created it to make my own workflow easier, and I decided to share it here for anyone who might find it useful for their projects

Oh pardon, I should have been more clear. I meant that the output from a Sprite, if I were to use that as a game asset, could I just have the Sprite advance by one frame when my character walks to the right, say and then it would have appropriate parallax motion?