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(+1)

The map is my favorite piece of visual design here but the rest of the project manages to feel very authentic to the 70's - owing to subtle use of textures and a great font choice. 

It's proper weird in just the right way and the creatures in particular, !Polyphemus!, are a joy.

Layout/formatting is where my only nitpicks come from as some of the blocks of text don't have anything to draw the eye to pertinent information, rather you just need to read them front to back and maybe more than a few times if you're anything like me.

(+1)

Your feedback is on point. I actually really enjoy nerding out about usability, but 100% did not implement! I’m so happy you dig Polyphemus. I was tempted to give some examples but would need to take some time to make sure they were worth including. 

(+1)

I think you have everything you need for a little update post jam and I hope you do! I'll be watching my feed.

(+1)

Heya, 

I'm working on organizing a collaboration between all of the Shadowdark creators from Appx. N Jam. If you're interested find me on the SD Discord or msg on bsky.

(+1)

Thanks! I’ll head over to discord.