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I get where you're coming from with the delay, but as a fan I completely disagree that the shadows are 'pointless.' Good lighting and shadows are essential for adding depth, dimension, and volume to pixel-style illustrations—without them, flat art can easily feel dull. The new lighting actually elevates the visual quality and gives the characters a much more polished look. Also, I honestly enjoy the minigames having active gameplay like that adds a fun break and gives great replay value to adult games like this. Constructive feedback is always good, but the devs are putting in a lot of effort for us! 

I think you misunderstood my point on minigames. 
I'm not saying the minigames shouldn't exist. I'm saying they can be very fun, IF they make sense in the context of the game.
As things currently stand, the game gives you no reason whatsoever to go back to a minigame after you've already "obtained" the girl associated with it. They should add more rewards, more reasons for players to engage with minigames. 
Items that unlock new scenes, outfits for Anna, tools that make other minigames easier. Even something as small and easily developed as cosmetic objects to decorate the player's room, which I thought was a no-brainer since I first played the game. ANYTHING to make these games, which now feel largely pointless,  more worthwhile.