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Dashevere's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of prerequisite | #42 | 2.500 | 2.500 |
| Gameplay & Enjoyment | #44 | 2.583 | 2.583 |
| Use of theme | #49 | 2.667 | 2.667 |
| Overall | #54 | 2.467 | 2.467 |
| Art & Audio | #59 | 2.250 | 2.250 |
| Presentation | #61 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
No
Wasn't made with Ziva
GameMaker
No
Wasn't made with GameMaker
Easel
Yes
Was made with Easel
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Comments
I liked that shooter game. The button to change weapon is definitely a plus.
Nice minimalistic art. I liked the background color change even if it's just simple dithering.
However, WASD / Arrows weren't listed in the Controls. The boss's HP didn't seem to go down when I attacked it. And sadly, there is no Game Over screen with a Restart feature.
The music was pretty good, but the volume was too low, especially in comparison with the SFX.
Fun little game.
Great submission, really enjoyed the overall feel! Left a rating! By the way, if you have a moment, I'd love to hear your thoughts on my entry Lethal Speed too. Good luck with the results!
Really cool! I love the minimalist graphics and the overall presentation. The music turned out very well and really adds a nice atmosphere to the game. Definitely — this is awesome!
The game is good, but because of some bug, I keep falling out of the map

Oof, should have done more testing, but I spend the most on making boss fight in last hours xD
Thanks for playing!
Edit: I just noticed you didn't fall out of map actually, what happened really was you went off the screen and you died in that area. This should have a game over screen but I did not able to put them on. It is not possible to flew outside of screen, as you will be teleport to the opposite side (maybe, hehe).
This is cool :) Like the nostalgic vibes and the textured polygons. I liked the moment when Level 1 ended and then it switched to the sunset level, I was not expecting it and it was cool. I've found it's sometimes better to use the spread shot weapon so I'm not in the firing line of the enemies. I was trying to figure out how to use the dash. It seems that sometimes the enemies have a shield and I need to dash into them, but the rest of the time it is a bad thing to dash into the enemies, so that's what I was trying to do.
Anyway, great work returning to the world of gamejams after a year!
Thank you and I must say that my experience with Easel is good, and by far the most easy language to make a game with because of the Tutorials and many built-in tools that has help me a lot in developing this game. Kudos to you! And thanks for playing :D
Oh yay, this is a very nice compliment and it makes me happy to hear it. I am continually working on Easel and it will keep getting better and better! Thank you for trying it!