Play game
Circuit Soul's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #15 | 3.357 | 3.357 |
| Overall | #26 | 2.804 | 2.804 |
| Enjoyment | #30 | 2.643 | 2.643 |
| Concept | #34 | 2.786 | 2.786 |
| Presentation | #40 | 2.429 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Abay
Software used
Unity, Gemini, photoroom.com, Freesound.org
Use of the limitation
I built the core mechanic around a defenseless ghost who must possess enemy robots to use their own weapons against the horde
Cookies eaten
Two plates of Kazakhstan chocolate, one can of Gorilla energy drink
Leave a comment
Log in with itch.io to leave a comment.






Comments
Its so smart idea! I really liked how easy you can use different enemies. Also i liked art and animations and i think this idea can be used in different genres (like souls like, action, rpg and etc)! Maybe it will be better if you increase enemies count.
You did a great job!
I will be glad if you play my game too <3
Enjoyed this one. I agree that the visuals were a bit confusing at first. Satisfying control mechanic, and the music is weirdly catchy
I love the visuals and the possession mechanic. The background gets a little confusing, though; it feels like you’re supposed to follow the paths, but since you’re flying, I’m not quite sure what the real goal is. Also, like others are saying, possessing and killing them makes it super easy, but it’s still a lot of fun to do
I actually think the strongest enemies are the ones that shoot projectiles, because the others (I only saw three types in total) are pretty easy to deal with. You just possess them and immediately leave, and honestly that's the best strategy I found.
For balancing, I think it could be interesting if enemies didn't die after being possessed. At first I also thought the purple parts were walls, and that you could only move along the circuits.
But overall it's still fun to literally take possession of the enemies. It definitely makes you want to see if there are new enemy types to control!