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Pretty interesting idea but I'm not sure about the static boss, it spawned in some really awkward spots the few rounds I played, making it difficult to kill due to the tight corridors, I think the game would benefit much more from an open area like dungeon where the boss is chasing you and you need to gather the ammo.

but I’m not sure about the static boss

Agreed, I think it’d be great if the boss chased you. And an more open-area dungeon (or a dungeon layout that mixes the two styles) would be nice too.