Hi everyone! My name is Sebastian, and I’m a programmer. I’m looking for an Artist and a Sound Designer to team up and make a game using my custom-built game engine.
About the Engine
I’m developing a custom 2D sprite-based engine. Here are the systems currently implemented:
- Grid Movement & Level System: Manages tiles and entities on a grid layout.
- Tile Level Loader: Quickly loads and renders levels.
- Entity Component System (ECS): Handles all entity types (player, pickups, items, enemies, background tiles).
- Plant System: A system inspired by Plants vs. Zombies for placing/planting items in the scene.
- Enemy AI: Currently in progress, but will be ready before the jam starts!
Note on Development: This is not a "vibe-coded" or AI-generated engine. I wrote 90%+ of the codebase myself. I only used Claude and ChatGPT occasionally for bug fixes and troubleshooting complex problems. The software architecture was inspired by the Cherno.
Since this is a custom engine, it doesn't have a visual asset loader like Unity or Godot—I will handle all asset loading and integration myself
If you are interested on working with me, let me know!
Thanks for reading!
