Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SuffererDev

13
Posts
4
Topics
2
Following
A member registered Nov 09, 2024

Creator of

Recent community posts

Mi native language is spanish, but i can speak english without problem, text me on ds: sufferer_developer

Hello guys, im a programmer and im working on a custom game library to make games, i have a program that can load levels with tiles and sprites, use shaders, its on development but this is what i actually did with it , key input and mouse input its alredy working for a 2d grid movement system. If anyone is interested my discord is suffered_developer

Hey Im a programmer and i had a little game library 2d for sprites, for making small games, if youre need me ds : sufferer_developer

Hey Kill, great my discord is sufferer_developer

Hi guys, im a programmer and i worked in a 2d custom engine , its small but it could work for this jam, my plan is to test it, if you are interested please send me a message.

Dale genial Gonza! hablame por discord: suffered_dev

Hi Sil! yes im interested, we can chat more on ds with the rest of the guys

Hey King, sorry for the late response, im really interested on talking more about your work, please lets chat on Ds

Hey mas, great! My discord is sufferer_developer so we can chat more about jamming over there

Hello timconceivable, okay i would read all the rules,i am not using any AI, and just gonna preprare only the engine and library code, thanks for the suggestion

Hi everyone! My name is Sebastian, and I鈥檓 a programmer. I鈥檓 looking for an Artist and a Sound Designer to team up and make a game using my custom-built game engine.

About the Engine

I鈥檓 developing a custom 2D sprite-based engine. Here are the systems currently implemented:

  • Grid Movement & Level System: Manages tiles and entities on a grid layout.
  • Tile Level Loader: Quickly loads and renders levels.
  • Entity Component System (ECS): Handles all entity types (player, pickups, items, enemies, background tiles).
  • Plant System: A system inspired by Plants vs. Zombies for placing/planting items in the scene.
  • Enemy AI: Currently in progress, but will be ready before the jam starts!
Note on Development: This is not a "vibe-coded" or AI-generated engine. I wrote 90%+ of the codebase myself. I only used Claude and ChatGPT occasionally for bug fixes and troubleshooting complex problems. The software architecture was inspired by the Cherno.

Since this is a custom engine, it doesn't have a visual asset loader like Unity or Godot—I will handle all asset loading and integration myself

If you are interested on working with me, let me know!

Thanks for reading!

(1 edit)

Hello ! My name is Sebastian and I am a C++ programmer interested on making a game on Unreal Engine, i dont have that much experience using it because i usually code games in pure C++, but im looking into to start using it to make a game,  so let me know if you want to team up

(1 edit)

Hello everyone! I鈥檓 looking to join a team for my first game jam, and I鈥檇 love to collaborate and discuss ideas . While I don鈥檛 have a specific concept in mind yet, I bring experience in developing 2D game engines and working with low-level 3D programming using OpenGL. I鈥檓 also proficient in Unity and Unreal.

My initial thought is to work on a 2D game, but we can talk about it

I am firt a programmer and a writer second

My discord if you want to dm me : cala_vapormemory