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Minds & Machines's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #20 | 3.111 | 3.111 |
| Use of the Limitation | #24 | 2.889 | 2.889 |
| Overall | #34 | 2.611 | 2.611 |
| Presentation | #39 | 2.444 | 2.444 |
| Enjoyment | #45 | 2.000 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
We are 4 : Pyreau, Aguara_Guazu_1010, SodaGummy, WindWardPen
Software used
Mainly : Godot Engine, DavinciResolve (for intro video)
Use of the limitation
Use an orb to grab enemies and throw them into each other. The orb can also be used to reflect projectiles.
Cookies eaten
4 :)
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Comments
I really liked art and music synergy. Its interesting that you can use an ability like shield and to grab enemy/bullet to throw it back. I enjoyed and think u should probably try to polish UI and music queue gap/loop. Also maybe it will be better if an ability will have different buffs.
You did a great job!
I will be glad if you play my game too <3
Thank you!
Really liked the concept and use of the limitation.
Something to improve would be the difficulty, the enemies are too small and it is hard to aim properly. That alone would really improve the overall experience.
Thank you very much
I like the concept, it’s fun, but the enemies are tiny and it’s very hard to hit them. I do really, really like how you deflect the projectiles, though-it feels very natural
Thank you very much for your comment and your time. I created the drone system / swarm mechanics and by the time we put everything together it was about 12pm and i didnt have the energy to adjust the system to the sprite size. Glad you liked the telekinesis too.
cool music, and pretty good concept, good work!
Thank you!