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A jam submission

BallagaView game page

Consume the enemies to make more balls.
Submitted by dg — 17 hours, 20 minutes before the deadline
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Ballaga's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#362.3852.385
Concept#372.6152.615
Use of the Limitation#392.0772.077
Overall#432.2882.288
Presentation#452.0772.077

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
David Geisert

Software used
The Play Machine, Suno

Use of the limitation
You can use enemies to create more balls

Cookies eaten
6

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Comments

Submitted

I like this! I think the only major this I would suggest is maybe a tutorial screen demonstrating how to absorb enemies. Maybe like classic MegaMan demonstrationa or at least just a screen with images. 

That and I would like mouse and touch control options. Break out games needs precision. There was many times where my character was too far away to reach the falling ball before the enemies even reach my character. The emies are a bit too slow for me to reach me to absorb them. Maybe increasing the player range box would help a lot. At least a speed or range option.


All and all, I can see this being a profitable mobile game after some balancing tweaks. Good job!

Submitted

well made "arcade" game :D

Submitted

Yoooo, it super fun for me) I didnt play galaga so long, so forgot how its interesting. I liked sfx and art. Audio feels super special, but it fits i think.

You did a great job! I will be glad if u play my game too <3

(+1)

I like it so much! specially the enemies they look so good. It will be so much better if I can control the character with my arrows instead of the mouse but whatever great game.

Developer(+1)

W/D should control it, but I didn't put in arrow button controls, sorry!  I'll make sure to include arrows next time.

Submitted(+1)

Pretty interesting idea but I felt the enemies moved too slow to be able to capture them mostly cause the ball took them out lol

Developer

It was a give and take on the enemy speed, as the difficulty was too high when they were faster.  If I take this further I will have to modify their designs a good bit to allow for the game to move faster but not be impossible.  Thanks for playing!

Submitted(+1)

Way cool!  I sat and listened to your title music all the way through before I started playing.  A little early in the morning for a rave, but sometimes you gotta.

Submitted(+1)

It is a mix of pinball, arkanoid and the space game. It is very curious

Developer(+1)

I was going for a mix of all of those!  I'm so happy you got that feel from the game.