Spoilers for v0.2.0.1
I feel like the roofs and the gas station canopy in the Oldwood hills could be made so we could walk behind them. Is this a limitation of the engine and/or tileset? Is there anyway you could take the sprites of the tile set used and display it on screen, so it is visually above the player and we could walk under them? I just feels weird that you need to avoid the top of buildings when trying to walk down the road. It's really not a big deal but if you're ever doing some polish to different parts of the game, that would be really cool.
Okay so the new enemy, the P****** W****, i feel like you could give her a ranged attack and that would feel appropriate. Not many enemies have ranged options and it would make sense for her to have that.
I really like how it takes a segment of time to even enter the new area, but I don't like how we get access to the subway, right away. I feel like that should be something we get after fully completing all the delves in the area, as a reward.