Play game
Prospero's Pendulum's itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
Leave a comment
Log in with itch.io to leave a comment.




Comments
I find myself liking this along having a sense of weirdness happening around the timelines in the most warped ways. The instability concept is good!
Very cool hook, very creatively designed! Spelling errors and mistakes throughout, but a great premise that strongly sat with me. I love the idea of equipment randomly being switched between universes and the idea of Sycorax hijacking the tower. Gravity shifting is a fun idea too.
Considering its your first attempt by the sounds of things, a pretty good showing! Work on the spelling and grammar and you'll have a really solid little module on your hands, here.
Thank you so much for pointing that out! I uploaded it on a rush, cause i was afraid of missing the deadline and i haven't checked on it since so again thank you for the feedback!
any time. The indie scene’s a tight knit one but very welcoming - hopefully this isnt your only work in the space in the future :3
Strong hook, banger layout, and very flavorful, especially for the temporal phantoms, rifts, and instability.
Thank you so much friend!!!
i LOVE the graphics, im a sucker for this kind of aesthetic and space-time chicanery
Much appreciated it!!
This is great and very well executed. Love the instability concept.
Thank you so much!!
Rated this based on the preview images on the itch page, since there was no module download link available for some reason.
Probably could’ve used another editing pass, but it was totally understandable throughout. Big fan of the design & roll tables in here, as well as the NPCs. I’ll definitely be adding this tower to my next sandbox’s random locations tables!
Thank you for the feedback and letting me know that there was no download link! This is my first time making anything like this so all the feedback is much appreciated
idk if you're still interested in downloading it or not but i've finally added the download link, again thank you so much for letting me know i feel so stupid forgetting to tick the box
Amazing graphic design, temporal instabilities and phantoms are amazing ideas! Love the description of Sycorax.
Fun fact! Originally i had planned of there being two Sycorax, one from the present the other from the future but unfortunately i had to cut that out
That font is wwWiLd! Very crisp layout. Imho the temporal distortion chart probably shouldn't trigger everytime you enter a room but it's a great concept. Looks like a lot of fun.
Thank you for the feedback! Originally it was just going to be on crits but i wanted it to be pretty constant throughout the game i might tweak it so it's whenever the pendulum swing instead.
Hey I might be wrong as well. It's one of those things that probably requires some play testing!
Super fun! A blast to read and full of wonderful design. Love the temporal instabilities and the phantoms!
Yeas, temporal instability on a multiversal world. Cool!
Thank you!
Lots of exciting encounters in the temporal phantoms table
I really appreciate that!
Some very interesting and engaging ideas in here that can be played around in sooo many ways. Would love to see an expanded version!
Thank you! I'll admit i have to cut a lot of stuff out and change some ideas when i did the layout so stay tuned cause i'm already planning an 'expanded version'
Love the temporal phantoms - very easy to put in cameos and all
Yea! That was the intent, i was hoping that if anyone runs this to pull up some wild crossover and cameos.
It seems short and sweet but it has great potential of fun and chaos when running it! I love the time interaction and are looking forward to seeing how it plays out in a game. I also love how the dungeon is simple hut could be played out and expanded into many interesting encounter within it. Great premise!
Thank you! Fun fact; the hook idea was actually to hint that it could show up in someone's campaign all of a sudden, something for the players and gm to chew on while taking a break from their main campaign story.
An interesting negadungeon! Where the failure is not "you all died" but that the concept of time is jumbled now.
Oh that's what it's called! You know the original plan was actually going to be a reverse heist trying to restore the pendulum but i had a hard time figuring how to actually do first aid on a collapsing black hole.
I love the space time theming so much. Amazing stuff.
Really appreciate it! I would love to use the non euclidean dungeon mechanic from your game within the tower.