Thought provoking entry. I think my favorite bits are the interactivity between players—they have the power to shape each others’ experience in the vessel tremendously, and the game of telephone is a wonderful way to collectively dream. But I admit I think it’s a weakness that all the other problems—the events—solve themselves in the span of one watch! I wish these could continue to shape the players’ experiences outside of the envelope of a single watch. I’d like to see more of what you make <3