Thanks for the feedback. I'm glad you noticed the potato (I think that it would be a bit of a stretch to call it a Game at this stage)
The mortar is on the opposite side to the rest of the UI elements as I feel if it was also on the right it would look a bit cluttered. I may make the pestle an in-world object and have a button to summon it back to the screen, that her than have it as a UI button to summon it.
Moving the mortar I think might instigate more physics engine jank, but I do see your point as to the cup being redundant. I'll consider what can be done differently, though I do like the visual of the meeple paste matching the colour of the meeple you put in. Perhaps there's some other way to show this off