Great idea, well executed.
The gamer models had a lot of character, and you could almost smell the stinky gamer through the screen!
I did almost get lost in the options menu at the beginning as there was no indication on how to get back to the main menu (Tab it turns out).
Changing to the wrench while looking at a machine meant that you need to click a couple of times or look away and back again to get the correct contextual action, which did become a bit tedious when the number of machines grew.
I did note initially that when I did steps from the tutorial task list out of order, I was not able to complete the task list and had to restart.
I think that there wasn't a lot of "Cost" to the game. Having a lot of machines and running around spraying the stink away seemed to be the best strategy, and then repairing broken machines as next priority. It would probably work better if the sprays were consumable, so you had to plan how many to have ready for the day which could lead to having less machines.
Apart from that I did have a blast playing it, and it looked like you had a blast making this too! Great job (p.s. I did notice the dev's handles in the leaderboard which is always a nice touch!)


