I find it really impressive that you were able to tell a cohesive narrative story in short game jam! The mood change from relaxed beginning, suspense when the monsters appeared, and a resolution that shows the connection between the story and collecting flower (gameplay). The art and UI work together quite well too. Gameplay wise, I think the sound design really boosted the experience, and I appreciate that you made the flower hitbox larger. Overall, I think it is a very solid entry!