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Looking for beta testers after a big new Voidfall update

A topic by nooxax created 23 days ago Views: 37
Viewing posts 1 to 1

I recently released a pretty big update for my free game, Voidfall, and I'm looking for a few people to test it and tell me what still feels wrong, confusing or broken.

Voidfall is a 2D space game about exploring a procedural sector, taking contracts, fighting enemies, trading cargo, landing on planets and finding strange things in space.

The new update adds and changes quite a lot: better enemy combat ranges, improved dash and afterburner, smoother camera movement, a radar legend, better alerts, more common black holes, pulsars and wormholes, surface music, tractor-beam docking, new engine and dash effects, and more visible weapon animations.

I've tested it a lot myself, but at this point I really need fresh eyes.

If you like testing indie games, even a few lines of feedback would help a lot. You can tell me if something is boring, confusing, too easy, too hard, broken, or just feels bad.

The game is completely free.

Game: https://nooxax.itch.io/voidfall Video: https://www.youtube.com/shorts/DzJdQE9a78