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General Development

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Whether it's game engines, new algorithms, designing the perfect mechanic, working with a team, marketing, creating sounds, or coming up with a captivating story, anything about game development goes. Share tips and techniques, or find insights posted from other members of the community.

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This board is not for self promotion of your games. If you've just released a game on itch.io please head to the Release announcements board.

1,487 topics · Next page
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Thought it might be fun to have a thread where everyone could share their favorite tools for making games. I'm gonna use...
started by flankstaek Dec 02, 2015 Last page
146 replies
44,252 views
Since many people on itch.io used animated cover images I figure we should have a thread with some GIF creating resource...
started by leafo Dec 28, 2015 Last page
30 replies
29,642 views
After having a blast making the personal games resource list , I decided to compile a list of games, articles and other...
started by Vaida Dec 15, 2015
24 replies
10,492 views
Since itch.io is full of very interesting personal games, I thought it would be the best place to post something like th...
started by Vaida Dec 04, 2015
19 replies
32,618 views
I see a lot of devs using a mix of these techniques to distribute early builds of their games/tools: .zip or installer i...
started by Amos Jan 10, 2016
12,486 views
No replies yet
I'm working on something for the prototyping phase of game dev and want to understand how people here actually work. Sol...
started by priyam3104 6 days ago
5 replies
179 views
Do your blinking animations in Ren'Py feel too stiff? Do you want to have blinking animations at all? This video will he...
started by Overlooked Option Visual Novels 1 day ago
18 views
No replies yet
Been learning about GPIO while adding analog mobile controls to a PICO 8 web export. Sharing the approach in case someon...
started by hillhillhill 1 day ago
33 views
No replies yet
Hello! Just figured I would start a thread here surrounding Wolf RPG Editor, considering I have yet to find one and Engl...
started by cafe__q Jul 25, 2020
17 replies
20,390 views
I’m evaluating a small tool idea; no app exists yet. It would compare two CSV localization exports and flag changed so...
started by Hickery68 3 days ago
3 replies
86 views
Hey everyone, I built Steam Art Lab , a free browser-based tool for checking how your game artwork might look across sev...
started by tenebr1um 3 days ago
32 views
No replies yet
I've been learning various coding languages for years. With the new rise of ai, I find it a bit useful, particularily in...
started by AverageUnityGameDev 7 days ago
2 replies
88 views
Hey everyone! I wanted to share a tool I’ve been working on called Armory Crafter , a modular 3D weapon prop editor. T...
started by Kevin Iglesias May 15, 2026
2 replies
248 views
DesignAvospace
i created avospace my space sim mostly because i liked to have a space shooter that had freelancer style targetting syst...
started by Coa 6 days ago
33 views
No replies yet
Sticky Business × Unpacking × Capybara Spa, but you're a taxidermist. Genre: Cozy simulation / crafting / shop managem...
started by petthezoe 7 days ago
47 views
No replies yet
HTML5 uploads can fail for boring ZIP reasons: index.html nested in an extra folder, case-sensitive asset paths, absolut...
started by P4ODEBATATA 13 days ago
2 replies
129 views
I've been developing a tool for GameMaker called Shinguji GML Studio . Shinguji is a modular no-code development environ...
started by DoubleInt Software 7 days ago
39 views
No replies yet
Hi everyone! For those of you who release downloadable Windows builds, what do you use to create your installers, if you...
started by RATASOFTWARE.INC 19 days ago
9 replies
237 views
I’ve been working on a Unity project and found testing the same flow across different resolutions pretty tedious. I’...
started by ENJOYBASE 22 days ago
13 replies
555 views
Steam gives you no API for store page text. The only path is Steamworks, Store page, Localization, export the JSON, tran...
started by moonpunchstudio 13 days ago
1 reply
210 views
Hi everyone! Recently I've come to understand that having to download a game to play / test it is actually a major frict...
started by jerkyhips 18 days ago
14 replies
342 views
Hey everyone, It's been a while since I last worked on anything dev-related, but I wanted to share a small tool I put to...
started by Axgin96 13 days ago
74 views
No replies yet
i just for you
started by dage davi 13 days ago
64 views
No replies yet
Hi everyone, We’ve just released ShaderOS here on itch.io! ShaderOS is a free Unity Editor tool that scans materials a...
started by Tools Studio 14 days ago
65 views
No replies yet
A game in my own programming language Yes, it was about time. I started developing my own programming language a few yea...
started by Daniel Brendel Jul 06, 2025
17 replies
2,110 views