reminds me of megabonk, but with uh.. alot less enemies
With some cooler upgrades, more enemies, and some better visuals and another unique feature I think this could be a full release
I've been learning various coding languages for years. With the new rise of ai, I find it a bit useful, particularily in areas i'm not great at, i.e 3d movement and camera work. I made a nice character controller with ai, I'd like to make the rest of the game human-made but MAN is it a real time-saver.
Just wanted to know yall's thoughts!! I've been on and off with ai, one month i could hate ai and another month i use it for a lot of code stuffs.
it was unclear on how to get credits, in fact, i got -1 credits, however i enjoyed the game way more than i shouldve, nice submission. also it was kind of a pain without a physicsmaterial2d with friction set to 0 on the player, you should try that so that the player doesnt stick to walls if ur using unity