After a little over two months of testing, the time has finally come to release the game.
First of all, I want to thank everyone who took part in the testing phase. Every bug report, suggestion, and piece of feedback has helped make the game much better than it was when testing began.
During these last couple of months, I designed the game's introduction, replaced the remaining placeholder artwork with illustrations created by a real artist, fixed a good number of bugs and passability issues reported by testers, and improved several gameplay mechanics and UI elements based on community feedback.
For now, I've decided to make the game fully playable online. Later on, I may consider creating a standalone installer/executable version, which could eventually become a paid release.
Even though the game is now complete, there are still a few things I'd like to improve over time. I'd love to add more animated elements around the village, implement weather effects, and polish the artwork in some events. And of course, I'm always open to suggestions and feedback if you decide to give it a try.
The final game features one main story, four optional side quests, and seven different endings depending on your choices. A complete playthrough should take somewhere between 10 and 14 hours.
This project has been part of my life for almost two years, so finally being able to share it feels both exciting and a little surreal.
I really hope you enjoy exploring San Vicente.
Thank you so much for following the project's development and for all the support along the way!!! 😘😘😘😘







