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A jam submission

DolphJUMPView game page

An arcade game about a dolphin: dive deeper to jump higher, and don’t forget that the dolphin needs air.
Submitted by LeoLohandro — 1 day, 15 hours before the deadline
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DolphJUMP's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Enjoyment#252.4622.462
Production Velocity#262.6152.615
Theme Fidelity & Creativity#282.5382.538
AI Direction & Adaptability#312.2312.231

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

The Biggest Challenge
first game solo

AI Tools Used
claude pro

Areas Where AI Was Used
code

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Comments

Submitted(+1)

I personally had difficulty with this game but I think for the type of game that it is, it's extremely good. Rating jams is more about figuring out the intention :)  What intrigued me is the mechanics require you to think a few seconds into the -future- so in this respect it is a far higher quality game than a normal Flappy Bird genre game.

People who like this sort of difficulty will be really excited to try it!

Gave your game high marks, and an itch follow, if you like the thing(s) on my other page(s), consider doing the same.

Cheers!

--D

main website:

https://exedexes1.com/

Host

When you fail, the upbeat background music cuts off abruptly with a deflating sound. This feels incredibly satisfying. It immediately makes you want to play again. The use of background music and sound effects is just the best!!

I feel like the air gauge mechanic is what sets this game apart from your typical “run-of-the-mill” titles. But, since it's a dolphin, I really wish they'd let you swim alongside your BUDDY. Even if it just followed right behind you along the same path, that would have been the bare minimum.

Anyway, I had a great time playing it. 🙂

Submitted(+1)

The "dive deeper to jump higher" mechanic feels great, and the dolphin art is adorable! 🐬✨

Submitted(+1)

nice

Submitted(+1)

It’s a simple but fun game.

It’s so enjoyable that I find myself playing it over and over again

Developer

Thanks :D

Submitted(+1)

Simple, but surprisingly addictive! I liked how the oxygen meter keeps you moving between diving deep and returning to the surface.

Developer

Thanks! I’m glad you liked it!

Submitted(+1)

Fun little pick-up-and-play loop — the oxygen meter draining and the screen dimming as you go deeper is a nice touch that gives the dive some identity beyond a straight flappy jump. The hand-drawn dolphin art has charm too. It leans pretty close to the classic tap-to-flap formula though, and I didn't spot a "buddy" element, so it reads more DIVE than DIVE+BUDDY for this jam's second theme. If you leaned harder into the oxygen/depth management (or added a companion to rescue/follow), it'd stand out more. Solid, playable entry — thanks!

Developer

It’s very nice to hear such a detailed overview! I think this isn’t the final result, and in the future I’ll be refining the game and making it even more interesting! Thank you again for your feedback!