woah woah woah, this game remind me off mouse PE, gmae wher the mouse is a criminal findering guy. I like game butt kinda hardd for me. Luve from Tajikistan
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Rackit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #12 | 3.545 | 3.545 |
| Fun | #18 | 3.455 | 3.455 |
| Innovation | #19 | 3.455 | 3.455 |
| Overall | #24 | 3.409 | 3.409 |
| Art | #37 | 3.318 | 3.318 |
| Theme | #51 | 3.273 | 3.273 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The music and SFX for this are great! The reload and shoot effect were also done well. I did notice an issue with the hovering ammo descriptions seemingly switching between hovers. Not picking I just wanted to let you know at least. I think the 3D moving castle menu was super cool, too. Nice work!
finally got home and i beat the game! very satisfying once you get the hang of it. my strat for remembering is to remember the shell before the poison shell and when i see that colour eject then i know to RACK IT
very fun
Love the art and music, such an innovative title! Keep up the great work - excited to see what comes next
Love the art and music, such an innovative title! Keep up the great work - excited to see what comes next
A lot of fun with unique art and sound. I like the mechanic of taking damage from bullets its great but its a little unintuitive at first, I didn't realize I could rack without shooting. But once I got that it became super fun, great work.
Very cool! Super fun and intuitive once I got the hang of it. Love the fast-paced FPS action coupled with memorizing the order of your shells. I really think the art style and sounds work great for this as well.
Really fun game. A classic FPS is never not gonna be fun. Love the humor, art, sound, and overall presentation on display here.
great art style & game play idea, the sound effects were great, and a very unique concept that I haven't seen before. I think this would be a really great full game!
Having to keep track of what shell you're on in your head is a very fun mechanic I'm not used to seeing. I also like that the central mechanic of the game is about rising up against the odds and cleverly defying the curse. The animals with skulls combined with the chanting is also just a cool vibe. Game is hard (good!) and I haven't beaten it yet but I feel like I could if I played for like 10 more minutes. Nice!
really fun game! shame i'm on trackpad as of now and cant beat the second level, but really fun concept none the less! kinda even like a rhythm game






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