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Limina_l's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #12 | 3.667 | 3.667 |
| Sound | #32 | 3.267 | 3.267 |
| Art | #45 | 3.267 | 3.267 |
| Overall | #49 | 2.987 | 2.987 |
| Fun | #83 | 2.400 | 2.400 |
| Theme | #98 | 2.333 | 2.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really enjoyed this entry! The gameplay is smooth and it fits the jam theme perfectly. Great job! I left my ratings. If you have some time, I'd highly appreciate it if you could try out my game, EXOSHELL SYNDICATE.
Feels a bit barebones in its current state, but I definitely like the foundation provided here! The swap between 2D and 3D definitely put me on edge, especially with the music, and I would love to see the idea expanded a bit further.
Was totally not expecting the 3D twist that got me! Great job on the horror atmosphere it had me on edge.
The atmosphere is interesting, and like many before me have said, the 3d section was creepy because it came out of nowhere. However, the game I think needs some polish and more sound effects. I could not hear anything while playing. Also the player really needs a run button in 3d.
The atmosphere is interesting, and like many before me have said, the 3d section was creepy because it came out of nowhere. However, the game I think needs some polish and more sound effects. I could not hear anything while playing. Also the player really needs a run button in 3d.
The scene after grabbing the first shell truly left me in awe. I did not know what to expect and I still do not know what happened. This is one of the most interesting games I’ve played in this jam so far. The direction was unique and the sound design was exceptional. I am impressed!!!
Nice twist and really cool ambience in the 3D, I could see this going in a super interesting direction with some more development. Good stuff!
I really liked the switch from 2D to 3D. It really caught me off guard. The concept seems like it has a lot of potential if more content were to be added.
The switch to 3d was cool and lowkey scary. Like the potential
Nice eerie feeling! The character design and running animation is great, and the switch to 3D felt super immersive. Not sure I understand how it connects to the shell theme, but I think this game definitely has potential with more platformer levels and different liminal spaces. Also maybe more ways to interact with things!