I love how the swap theme was implemented into a mechanic that benefits both puzzles and platforming. This feels like an elegant harmony between these genres and really benefits from the smaller room designs where there's a demand for both. The swap feels pretty reliable despite being a gamejam project and was a lot of fun to quickly aim around.
Some of the level designs fail to take full advantage of the more interesting parts of this mechanic, but I am surprised at how many complete levels are included. Would have liked to see more swappable objects to play around with as well. There's so much potential for novel puzzle design and I think this is a gameplay loop perfectly suited for quick play sessions like on Playdate. Probably one of the most polished games I've seen out of this jam so great job!