The most well-known and long-running issue with the game is some mics not working. This is an issue with the Godot Engine that still hasn't been fixed by the devs. Use this topic to share what your setup is that isn't working, and share any workarounds you've discovered until an actual fix is implemented. Please contact the Godot Foundation and encourage them to prioritize solving this problem in-engine.
Your mic may not work if you have a surround-sound audio output. Godot has a bug where its "record" effect does not work properly when there is more than one audio channel. The Choicer Voicer is reliant on the record effect working properly.
For people experienced with audio software, consider examining some pull requests that attempt to fix the issue. I have two from user "Buzzlord" here and here.

