Hi Bren123, I've just had a go at your game. I agree with mercstudios, the general physics feels good. I guess the small line they talked about only appears when the white ball is very close to a yellow ball. It's fine by me in principles, but when talking about the difficulty it maybe something to have systematically for beginners otherwise the game is rather hard. On my first 2 goes, I couldn't pot all the balls in beginner level, so I didn't check the challenges as I felt if I couldn't even do that, I would probably be unable to achieve a challenge. I liked the sound effects of the balls and hits. I have a few remarks for the layout/navigation:
- One frustrating thing that happened is that my game disappeared because I accidentally clicked on one of the challenges button and without any warning it quit my game and asked about going into the challenge. (I played with a finger pad) There definitely should be a pop-up asking if you really want to quit the current game... but I'm not even sure that having the challenges displayed and clickable there during a game is the best option. If you're playing a game, you're not going to suddenly start a challenge. Maybe you could have a menu to have a choice of playing "standard game" with difficulty levels, or try a challenge, and then, while playing, the challenge number or the type of game is displayed. I think I'd give the navigation layout another thought.
- It might be a "pool" key word I don't know, but seeing "English" on top of the white ball on the right-hand corner is strange if it is about the language of the game, especially when not clickable. If not localized, you can remove it, it's obvious what language is used. If you can change the language, have an option screen to do so. At the top of the white ball, you could put "effects" or something like that.
- Personally I would like to have a help or instruction page somewhere as it took a few tries to know my way round.
I'd play again and try to pot at least all the balls in beginner level.
Don't hesitate to give me some feedback about Bouncenoid, https://jerkyhips.itch.io/bouncenoid, my twisted/reversed brick-breaker game inspired by the 80s pixel-art arcade games.