Hello! Thank you so much for this insight!!
I will try and implement the command description bind code in the next update. That one seems like a really good one and useful!
As for the Visustella menu cursor, its expected that it wont show as the YEX Engine draws up different class of menu and it's not technically designed to co-exist with Visustella's stuff apart from the ones i chose to patch it with.(Visu_OptionsCore). And since you mentioned a very useful feature again, I will implement the ability to add your own menu cursors! Count on it!
For the Actor popup, I have been dreading about the way the users can customize it too rather than a simple popup like that. I will weigh my options and apply them in the future updates!
Thank you very much for buying and supporting YEX Engine!