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The Stubborn Rock's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #13 | 3.250 | 3.250 |
| Overall | #16 | 2.344 | 2.344 |
| Cohesion & Craft | #19 | 2.250 | 2.250 |
| Player Experience | #19 | 2.000 | 2.000 |
| Immersion | #20 | 1.875 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
AI tools used (or “None”)
Claude Sonnet 4.5, Gemini 3.1 Pro
How I built it / process notes
Used tools primarily for debugging/consistency fixes, although occasional assistance with puzzle creation and physics was one through AI.
How does your game use the theme?
My entry uses the theme ("rock") as a premise for a fun puzzle game that challenges players to observe their environment carefully for details to help them solve problems.
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Comments
All in all, I think this a very clever game, and a little bit funny. It does not give you much at all, but the hints are there. Some levels were really good, 2 and 5 (i think?) stood out. A couple that werent puzzles at all, and i think they would be much better to be the first level. The first level is maybe 7th hardest puzzle, although it is easier after you know the format of what is going on. I think some things like a blank itch page makes it more seem like low effort, rather than intentionally leaving it blank, and have the app do the talking. I honestly, like the others, thought the game was broken the first two times i tried to play, only reading your comment made me realise I didnt read EVERYTHING. Puzzle 9 was almost a bit too frustrating, but i found the right thing you were looking for.
But yeah, I had fun once I knew it was solvable. Not sure it really did much with the rock theme but hey ho
I think I have the high score:
Update:
It functional but I Couldn't even figure out how to complete the first level. I managed to combine the droplet with the blank but nothing else happens.
Is there some obvious mechanic we are missing here?
Hint: Use all your mouse buttons to check everything (and I mean EVERYTHING) on the screen. Sorry if it's tough, but if it makes you feel better, these puzzles were intended to make people stop, think, and take some time to solve them, so it's okay if you were in a bit of a rush!
It looks like good work, but I couldn't get it to do anything.
No offense, but I did advertise it as a puzzle game about moving a rock so... yeah
No offense taken. Just letting you know that it didn’t do anything.