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I love a good ultra-hard platformer :P

This one was super-challenging with the limited vision cone.  Because of the enemy placement, I found myself making lots of blind jumps, which was nerve-wracking but very cool.  Great job on the level design because everything was spaced well so that, even though those jumps were blind, they were generally easy to hit.  I also love the complete change in mood after you find the drop of dew; going from slow, careful exploration to run-as-fast-as-you-can was a really nice transition.  Art and sound design were great, too; the title screen is gorgeous, and the little moth protag is so cute :)

Really nice work here; kudos! :)

Another developer of a difficult platformer! I really enjoyed your game too; this kind of game feel is exactly what I like. Thanks so much for the comment! :)))