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Thanks! I'm not really sure why people keep saying there isn't a reason to swap colors (other than yellow), but I'm going to assume I just made the easier difficulties too easy to the point where the timer isn't a problem ._. (In hard or insanity, you really need to play optimally).

Yeah you made a good case for just about all of them (sans yellow) in your video. I can definitely see how each of them could be helpful. Maybe it's just a layer of mastery that most players aren't able to reach right away (which is a good thing!).