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The visuals in this game are really incredible.  Amazing use of several different methods of dithering to achieve such a diverse amount of textures, colors, and depth while still staying within the bounds of just 2 colors. And the music, chef's kiss. Each track gave a totally different vibe to the game and felt very immersive. I do wish there was a little more with the gameplay. It felt like it ended right as it started. Another few levels using the stealth-like mechanic with the eyes, mixed with some kind of sequence puzzle with the levers, and you've got a really excellent game. Like knowing when to walk into the eye beams to time something, or the order to walk into them. Something like that if y'all decide to keep working on it. As I said before, the art and audio were amazing, no notes there. I think y'all did about as much as you can with the 2 color rule and explored its limitations to the fullest. Overall, excellent game. Y'all should be proud :)

thank you for the very enthusiastic comment it really means a lot!