Such a cute game! :D The sound effects alone give it a lot of character.
I like how at the beginning the player is subtly induced to peek at the bed because the actual exit is placed at the bottom, where most of us wouldn't instinctively go first.
The locked doors were slightly confusing, though; I didn't understand that the knocking sound is meant to convey the lack of a key until finding the note.
I eventually made it to the bed dry. Yay!
Viewing post in Make it to the bed dry. jam comments
Thanks for playing the game. I recorded the sound effects myself using a microphone, and the background music came from my music box (thereโs a video about it in the description). At first, I thought reaching the note would be easy, since I viewed the game as linear—meaning thereโs only one path forward into unexplored areas. Thanks for the feedback; it will help me better understand the experience of first-time players, rather than just relying on my own perspective as the creator who knows everything about the game.