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Sandman Quest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #60 | 3.692 | 3.692 |
| Gameplay | #87 | 2.923 | 2.923 |
| Overall | #89 | 2.985 | 2.985 |
| Audio | #94 | 2.846 | 2.846 |
| Polish | #99 | 2.615 | 2.615 |
| Art | #105 | 2.846 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Genre
Strategy
Planning and Decision Making
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Comments
Cool game! I feel like the UI could use some work and a guide on what is going on. And of course, a settings menu can never hurt.
Very interesting little rpg game you got here with a very fun and clever concept and mechanic. I'll admit I was pretty confused at first as how I was ever supposed to get further than 4 jumps, but understanding I could unlock shortcuts made everything click into place. I managed to beat the sandman without even using what I assume is the final shortcut.
I felt like the theme was well incorporated here as traversal, healing, and damage boosting mechanic. I am always a fan of when a developer managed to bake the theme into the gameplay itself. I think the gameplay, particularly the combat, could have had some better balancing. For the most part I just spammed attack and it worked. I focused when fighting the pillow and guarded with fighting the guy that was winding up, but other than that I just attacked. Maybe some combo multipliers or more unique and varying attacks from the enemies. The art was cute and crunchy, reminds me of an old gameboy game and the audio fits to it, though maybe a little loud. Overall, I think this is an excellent entry and I think on of the only true rpg ones I have seen, so hats off to you for taking that on. You made a pretty fun game that fit the theme well and had an engaging challenge. Well done! You should be proud :)
Really love the old style rpg elements you got in this! Very nostalgic! It was very fun exploring and balancing that with needing to return and sleep! The art was great too! Really nice job!
I like how the theme was included in the mechanics, smart design. I love RPGs so I enjoyed this entry and the concept behind it. I liked the graphics and audio as well and I discovered the asset for one bit while I was reading the instructions of the game, so thank you :) Good game.
Very fun concept and game but it is maybe a bit dry at first! I enjoyed trying it and will get back to it for sure
Nice interpretation of the theme, it’s really clever to use sleep as a resource in this kind of game. I didn’t really end up using guard all that much, I’m not entirely sure what it does they different abilities were a little hard to figure out. I had fun with this though, I especially like the art.
The combat system and premise are interesting, and it was a fun little adventure! I really liked the balance between "sleep more to heal more, but it gives you less time to explore"
I also liked that there were different paths to explore!
I cleared the game in 4 days (8h, then two 6 to get checkpoints, then a 10 hour for the attack boost for the boss)
The music is a bit loud, but that's easy enough to fix on my end
Really fun concept of using sleep as a combat and exploration modifier. I did find the combat to be a bit one note though and I never really saw any point in using Guard or Focus, focus doubled my damage for one attack, I could have just used 2 attacks instead. I also found it a bit unintuitive to navigate the game. Overall great work, I love seeing RPG games, especially ones with combat in GameJams!