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Slugger's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1 | 4.800 | 4.800 |
| Spectrum Spirit | #3 | 4.600 | 4.600 |
| Completeness | #3 | 4.000 | 4.000 |
| Theme | #3 | 4.600 | 4.600 |
| Overall | #3 | 4.280 | 4.280 |
| Gameplay | #5 | 3.400 | 3.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Wow. Thats amazing that you have created an isometric game.
Thanks, its not 100% isometric but it gives a good illusion.
Looks fantastic, had a run around but couldnt work out what button fire is on keys? so couldnt progress very far, Very impressive for a 2 week game jam, your previous expirence really shines through, and a great example of somehing different. Inspirational as are all the entries.
Thanks appreciate that, fire is space, you can only hit the slugs when they are eating, if you walk near the box you'll pick up a seed and space plants it.
Wow! What a fantastic looking game! Who would have thought this was possible when this jam started? Stunning looking game!
I can't seem to get off level 1 though as I'm not sure what I'm supposed to be doing or how to do it! But I still had fun trying to bash those pesky slugs!
Superb workmanship!
Thanks, appreciate the feedback, the aim is to keep the flowers in the garden until the timer runs out, The timer starts at 60, next time you visit its 90, then 120, each time the slugs eat quicker. You can plan extra ones if the slugs are really hungry.
Ah, I got it now - I didn't realise that the box was the seed box and that's how you replant! Awesome! Thanks for the tip!
Very colourful ambitious 3D game. Looks great although lots of colour-clash.
Is there a way in kwyll to make moving sprites take the background colour ?
Thanks, I was going to go with what most of the isometric games did and have monochrome but I wanted more colour. You can have the sprites use the background colour yes, just by not setting a sprite colour.
thought I'd give it a go.
Certainly no colour clash now. Can the walls and plants still have colour ?
yes, everything is separate so tiles, brushes and sprites can have their own colour, you can override the basic colours as well, so the slug objects are now the same colour as the background, but in any room they appear you can change their colour, the next room has 3 slugs all with different colours, and the fence can be coloured by their default tile colour, or you can paint over them to have different attributes, its a great system.
Amazing achievement to do isometric in any form in Kwyll. Couldn't quite work out how to plant flowers, or what the different instruments on the screen meant. In particular what is the red counter in the middle? Great fun, and again, stunning achievement.
Thank you, it was good fun.
The Red counter in the middle is how many seeds are left in the box, it changes from the empty hand (yes thats an empty hand) to a seed when you pick one up, you only have to walk near the box to pick it up. the planting is just pressing fire. It's not very well described, if I can I'll add that to the page now.
The other information is Lives, under Arthur, Flowers Left on the levels, ones that haven't been eaten, you score, and time left to protect the level. Yes I need to do an infographic I think.