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(+1)

I love your implementation strategy! Same basic idea I used in last year’s LowRezJam, have a tiny Wasm program that just produces framebuffers and a PCM stream. Are you going to share the source code?

The world needs more games built on these lines :)

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Thank you! I remember playing your game in the previous LowRezJam, in fact it has inspired me to try to make a "widescreen experience" entry, i.e. one using the 64x36 resolution. :D

I will think about sharing the source code, I would be more eager to do it if it was less of a horrible mess I feel somewhat embarrassed to show. XD Maybe when (and if) I tidy it up a bit. :)