Props to you for solo dev-ing this. Like seriously i didnt even realise until i read the desc. After the first minute i kinda understood it. But i think its a very interesting concept on its own and i can see it being a very cool game. I will say i think it couldve played better with a better Ui and maybe a more coherent introduction to the mechanics? And also making the objectives a little more clear at the start to guide the player at the start like a tutorial. But i think for the time you had and the constraints you did great! Are you planning to develop the game further?
Play game
Sail Cargo's itch.io pageArtistic Statement / Use of Theme
I wanted to envision a post-climate-change world with a more hopeful take on the aftermath. I chose the lens of international maritime trade to be able to display the world at large. My goals are to help envision a positive incarnation of what the world could look like in a future age to come. I view that vision as planting a seed, my game also involves many themes of seeding and harvesting, and investing in ports and opportunities is a way of planting a seed as well and later reaping the benefits.
Development Summary
I expected to have more of a focus on sailing, but my focus shifted more and more to the nearly one hundred ports I chose to feature in the game. A major family crisis near the end of the jam's timeframe cut many elements from the game's finished form. I am disappointed I couldn't get more ship models into the game or better refine the main mission objectives, but that's just how it goes.
(optional) Release Plan
I see this as a proof of concept or prototype. It would need expansion and filling out to work as a product on Steam or elsewhere. I also think it has potential as an educational product or serious game. My marketing plan would be trailer, demo, contact streamers, enter festivals, launch.
(optional) Further Development Plan
More boat models, better quest pacing
Topic Tags
Oceans, Agriculture, Economics, Culture, Maritime, Disease, Technology
Sprint Participation
Yes
Game Engine, Platform, Format
Unity
Generative AI Disclosure
Claude was used as a coding assistant throughout this project





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