100% an interesting take on the horror and farm themes, took a while to figure out what exactly to do but once I figured it out things ran mostly smoothly, ran into a few issues where selecting squares for customer placement became difficult. I do think this would benefit from some visual timers on things like the day phase, customer eating completion, pig patience, etc.
Definitely hit that horror note!
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Thank you so much for playing and for taking the time to write such detailed feedback!
I’m really glad the horror atmosphere came through, especially since mixing the horror and farming/restaurant themes was one of the main ideas behind the game!
I’m also happy to hear that things started running smoothly once you figured out the gameplay loop. The lack of clear visual timers is definitely something I can see being confusing, and I really like your suggestion of adding timers for the day phase, eating progress, and pig patience. Those could make the game much easier to read without having to constantly guess what’s happening.
I’ll also keep an eye on the customer placement issue — making those squares easier to select would definitely improve the overall experience.
Thank you again for the feedback and for playing! I’m really happy the game managed to hit that horror note!