Felt, for the most part, very fun and smooth to play. I enjoyed having the variety in movement between switching between shells and dashing alongside shooting, with the vortex dash and linking allowing for variety in how you can defeat the enemies. The vortex dash, in particular, provided a fun challenge. I enjoy that there’s enemy varieties, bosses, and the disaster protocel as various factors allowing variety in obstacles.
The art and animation is also very cool and smooth, providing decent animations and flashy effects to bosses, the disaster protocol, and shots between enemies and player.
I had some times where I couldn’t move the cursor or shoot despite moving the mouse or clicking the left mouse button. Though that could also be a problem on my end.