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Support Class Dragon 2: Think Smarter Not Harder's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #64 | 2.556 | 2.800 |
| Presentation | #66 | 2.373 | 2.600 |
| Enjoyment | #71 | 2.008 | 2.200 |
| Overall | #76 | 2.259 | 2.475 |
| Use of the Limitation | #83 | 2.100 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
GameMaster1, amused_robotics, Snails_Alife, Yoibi
Software used
RPGMaker MZ
Use of the limitation
The main character tries to over complicating things
Cookies eaten
0. I am trying to lay off sugar
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Comments
I really liked the setting and overall aesthetic of the game. The sounds also fit everything that's happening really well! Great work!
And special thanks for the mouse controls ;)
Good game, good art and good music! oh long time i am not playing RPG game. it is a bit nostalgic.
I really like the game! Especially the world: its characters, settings, dialogue... It might be a bit confusing at first, but once you figure out what to do, it becomes really fun! If you want to try my game too—I've put a lot of effort into it, but I don't even have 3 ratings :(
Really like the gameplay, was lost at first but got the layout down real quick! Would be nice having like a mini map or something in the corner. Music fits really well and the story is very nice!
Thank you for playing. After reading this comment, I got permission to post a patch with a mini map. Hope that helps!
Yes, definitely better now thanks! I hope you can expand on the game after the jam, I really liked it!
I got very lost, but I think that was the point? A waypoint or something like it to help me know where to go would be awesome in a patch!
I tried to make it easy to figure out but perhaps the map was too big. I got permission to patch the game during the rating period. I added a mini map. Not a waypoint but I hope that helps!