Really enjoyed the mechanics, especially the combo system! Got a bit confused initially thinking movement was limited to adjacent tiles, but it clicked once I saw I could move anywhere. Congratulations on completing the game!
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Tile Tower's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Authenticity (or, Creativity in use of resolution) | #67 | 3.859 | 4.400 |
| Overall | #75 | 3.092 | 3.525 |
| Audio | #79 | 2.807 | 3.200 |
| Gameplay | #79 | 2.807 | 3.200 |
| Graphics | #80 | 2.894 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
Pattern Recognition, in a way? The game revolves around matching-three and choosing your best option with limited choices.
Tooling
I used Godot to make this, which is the game engine I'm most familiar with. I took visual inspiration from PICO-8, another tool that I love!


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