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I had a fun time with this and that's saying something as someone who hates yard work :)

I am not sure exactly how this relates to the theme of the jam but I still liked it.

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Thank you! I was worried about it getting in on time. I had planned on a stamina system which was going to be how I tied it back to the "Charge" theme. In essence, "sun" drains your battery, "shade" recharges it. Which the levels are built around (morning, noon, and afternoon). But, all that is missing in this build is the actual stamina system which I was working on today and I'm practically done with. I wanted to get this posted this morning since I wasn't sure I would have time, and wanted to at least ensure a stable build got out before the submission period closed. I should at least have the first iteration of the stamina system in by tomorrow so it'll match the theme better then.

I crunched till 1 am last night to get the first iteration of the stamina system in. I think it fits pretty well. Player is now like a human battery that charges in the shade and drains in the sun. Still want to add a day time cycle and the ability to buy stamina buffs at convenience store between jobs. That'll be next.