Simple idea, simple graphics, simple gameplay. Works when putting all those simple things together. Too bad the menu and end score break the resolution ;) Nice job.
Viewing post in COMET jam comments
Ha, a fair hit — you're right that the menu and score overlay step outside the 64×64 play field. I made a deliberate trade-off to keep the HUD readable (a true 64px score number would swallow the screen), but I hear you that it bends the low-rez purity. Glad the core still clicked for you, and thanks for the honest, constructive note!