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Really strong atmosphere here — the grimy afterlife processing booth sells the premise instantly: the CRT console, the coffee machine, the D.O.P. manual and the chalkboard ticking off your daily quota all nail that soul-crushing-bureaucracy vibe, and the soul portraits in the window look great. Papers-Please-in-Purgatory is a genuinely fun hook.


One honest bit of friction on desktop: after Tap to Begin and a soul appeared, I couldn't tell what the console tabs (SWITCH TABS: SINS / CHECK DATABASE / PROCESS SOUL) actually pulled up — the monitor stayed blank for me and I lost a life before I understood the accept/reject flow. A short first-soul walkthrough, or a one-line hint on what each button shows, would go a long way for newcomers. You mentioned a tutorial is coming — I think that's exactly the missing piece.


Great mood though; I'd happily come back once the onboarding clicks.

thank you i plan to make a tutorial. if played in 50% browser size it will look better i made it mostly for mobile so it looks great on there. and the windows version looks right. check out the youtube video to see me playing through a shift. i appreciate the feedback.