I'm a Godot programmer currently assembling a team for a narrative exploration game centered around memories.
The game takes place in an almost completely grayscale world. The player explores locations connected to the main character's past and discovers short, hazy memory sequences. I'm aiming for a minimalist, atmospheric visual style rather than highly detailed environments.
🎨 What I need
I'm looking for a 3D artist/environment artist who can help create:
- Buildings and simple environments
- Interiors
- Props and environmental objects
- Characters, if you're comfortable with them
- Stylized/game-ready 3D assets
You don't need to be a professional. Hobbyists, students, and artists building their portfolios are welcome.
💻 About the project
The project is currently in pre-production/team assembly, so the artist would be joining early and could help shape the visual direction.
💰 Compensation
This is a rev-share collaboration. There is no upfront payment.
If the game generates revenue, the collaborators will receive an agreed share. We'll establish the revenue/ownership terms before development begins.
If you're interested, DM me with examples of your 3D work and a little about yourself. I'd love to discuss the project and see if we'd be a good fit. discord: ahadprogamer